ADMIRALTY CHRONICLE 15-B / SECTION 5 — MONETARY INSTRUMENTS
Economy
§5.1
WAGE Supply
WAGE be th' soft in-game currency. Hard cap: 500000000 WAGE. In-game WAGE be not a Hive Engine token until exported. Supply be enforced cumulatively by th' export pipeline.
§5.2
HIVE Flows
HIVE be th' hard currency an' flows on-chain. Deposits be credited from any Hive transfer to @taxed. Withdrawals be capped at 3 per buccaneer per rollin' 24-hour window.
§5.3
WAGE Accrual
Staked Deckhands accrue WAGE at th' per-Deckhand daily rate derived from th' pool breakpoints. Accrual be credited at every hourly pool tick (UTC).
§5.4
WAGE Export
Smuggle in-game WAGE to th' Hive Engine WAGE token. Maximum 1000 WAGE per transaction. Export fee be 5% burn — th' burned portion reduces future supply permanently.
§5.5
Burn Mechanics
Every export transaction burns a percentage o' th' amount. Cumulative burn be tracked an' published; th' design be deflationary, not inflationary.
§5.6
Gen 1 Burn
Gen 1 mintin' costs WAGE at quartile tiers (2000 / 4000 / 8000 / 16000 WAGE). Th' paid WAGE be burned, further reducin' supply.