ADMIRALTY CHRONICLE 15-B / SECTION 4 — TH' DAILY DECISION
Claim vs Quit
§4.1
Overview
Every staked Deckhand eventually reaches th' minimum accrual threshold, at which point two options become available: CLAIM or QUIT. They be mutually exclusive an' their expected values be equal. Th' variance be not.
§4.2
Claim Mechanics
CLAIM requires at least 2000 WAGE accrued. 20% o' th' accrued amount routes to th' staked-Privateer tribute pool; th' remainder credits th' Deckhand owner. Th' Deckhand remains staked an' its accrued balance resets to zero.
§4.3
Quit Mechanics
QUIT be a single coin flip. 50% chance th' full accrual be seized to th' Privateer tribute pool an' th' Deckhand unstaked. Th' complementary chance returns th' full accrual to th' Deckhand owner an' unstakes th' Deckhand. Either way, th' Deckhand be no longer staked at th' end.
§4.4
Expected Value
At th' seeded defaults (20% tribute, 50% seizure) th' expected WAGE kept be identical fer CLAIM an' QUIT. Th' variance be th' product.
| Accrued | CLAIM Keep | QUIT Expected |
|---|---|---|
| 2000 | 1600 | 1000 |
| 5000 | 4000 | 2500 |
| 10000 | 8000 | 5000 |
| 25000 | 20000 | 12500 |
§4.5
Worst Case
A QUIT at maximum accrual lost on th' flip be th' steepest single loss available in th' game. A CLAIM at minimum accrual be th' smallest possible tribute exposure. Plan accordingly.
§4.6
When to Quit
QUIT be th' only path to unstake a Deckhand that has accrued WAGE without first reducin' th' balance to zero via CLAIM. If ye want to unstake, ye must accept th' variance.
§4.7
Tribute Implications
Both th' CLAIM tribute an' th' seizure amount be distributed to staked Privateers by rank-weight share. If no Privateers be staked at HQ when a payout fires, that payout burns instead o' reachin' a Privateer.